My bittle is alive again!
I would like to change the walk, pick up its feet more to reduce falling on carpet, but need help.
wkf[] in InstinctBittle.h i am guessing is where servo movements are handled.
all i see is a wall of indecifrable numbers
can anyone explain any of this or point me to another way of changing how it walks?
thanks
Hi,
Have you tried to import the wkF into Skill Composer and check the motion frame by frame?
A more advanced gait needs to be designed using some algorithms, such as this one:
https://www.petoi.camp/forum/software/reinforcement-learning-opencat-gym